Wow, guys. Now THIS was a pleasant surprise. What was advertised as some B-list action thriller turned out to be - thanks to mesmerizing cinematography, outstanding performances from the entire cast, a killer story, a propulsive euro-synthpop soundtrack and striking art-house direction from Bronson's Nicolas Refn - hands-down the best movie of the year. If you haven't, now is the time to go out and see it. If you're reading this odds are you have time to kill. Also lots of spoilers, so there's that.
Drive at first seems to defy classification; it blends genres and styles as diverse as splatter, chase, crime drama and neo-noir with 60s antiheroes, David Lynch send-ups and 80s burnout aesthetics. The result is highly stylized, existentialist thrill ride...but trust me, it's a lot less pretentious than I'm making it sound! Anyway, what surprised me most about the movie - and this is something many people have picked up on - was the one genre that cohesively united all of Drive's disparate elements; it's totally a superhero film. It doesn't look like a superhero film at first (it hardly plays out like the dime-a-dozen origin stories on the screen these days) but if The Dark Knight showed us there could be a movie about a superhero that wasn't a superhero movie, this film has now proven the opposite. This is a superhero movie that is not about a superhero...or, more accurately, not about a superhero we instantly recognize as such. Refn, for his part, has commented extensively on the genre's influence on Drive. QUOTE BOMB:
"...Drive was essentially an allegory of a superhero in the making. He became a superhero at the end of the movie and that's why it's a happy ending...In the beginning, he is there for her as a human being and when she needs him as a hero, he's there as a hero. He is what you need him to be. It's why he will continue to roam the landscape being a driver of the night, the superhero with a scorpion sign on his back as he protects the innocents against injustice."
"By day, he was a human being, by night he was a hero. And the movie is about his transformation into this superhero, by bringing his human morals into the hero role, so that he does what he does for the right reasons."
"You can kind of say that the Driver is a man who is caught between two worlds. At night, he is a man in costume who roams the streets of L.A., wanting to protect the innocent. And in the day, he's a car mechanic and a stuntman. And through the course of the movie, he realizes he's schizophrenic in a sense that he doesn't have two personalities, but he's two people. And he, through the course of the movie, becomes the superhero that he plays in films, and saves the innocents against the evil … it's mythological storytelling, which is what superhero stories are."
Riding (OR SHOULD I SAY DRIVING HURHURRR) on Refn and Ryan Gosling's words, I want to take a closer look at how the aesthetics, symbols and conventions of the superhero genre have informed Drive. For starters, our protagonist is referred to only as the "Driver," a superhero-esque codename relating to his persona and abilities; the alias wouldn't feel out of place among one of the X-Men. Like all the great superheroes, the Driver is very much an archetype - he's that same antihero stock character as the Man With No Name or Frank Bullitt or any of the samurai Toshiro Mifune played, you've seen him in various media dozens of times before. Of course the Driver's a bit of a deconstruction of that trope too - his stoicism, rather than making him seem tougher, primarily softens him, his unassuming toothpick a stark contrast Clint Eastwood's gruff cigarillo. But this still plays into the superhero dynamic, because when in the last 25 years have superheroes not been all about deconstruction?
By day, the enigmatic Driver is a stunt...uhh, driver for Hollywood action films. Meta right? It's like this was written by Grant Morrison or something. By night, though, he's a wheelman-for-hire, the best at what he does (sound familiar?). But when innocent people - his neighbor/love interest Irene and her young son Benicio - are put in danger by the mob, the Driver abandons this selfish use of his skills and becomes a superhero (also sound familiar?), striking against organized crime from the darkness with impeccable combat prowess (also also sound familiar?). What most soundly cements the superhero analogy is the fact that he dons a costume during his nighttime exploits: a white satin jacket with a gold scorpion embroidered on the back. It may be more subtle than the capes and tights we're used to, but it is still quite clearly a superhero costume as it is utterly unique, it is worn solely when he asserts his extraordinary abilities and, most importantly, it invokes an animal totem.
Historically, animal totems have played an enormous role in the creation of superhero identities. Bruce Wayne was inspired to take on the archetypal qualities of a bat in what is perhaps the most iconic origin story. Peter Parker famously had the characteristics of a spider thrust upon him, and the best Spidey stories in recent memory have meditated on the totemic nature of Spider-Man's world and of superhero
comics in general. Like these heroes and so many others, the Driver is conscious of his emblem, and when he puts on his jacket he takes up the mantle of the scorpion. It hearkens back to that cornerstone of all great superheroes and superhero stories, mythology. Specifically, the fable of the scorpion and the frog, which the Driver paraphrases to his archenemy. And here's where things get deeeeeeeeeeep...
You know the story. Scorpion needs to make it over the river so he tries to hitch a ride on top of a frog. Frog is afraid scorpion will sting him. Scorpion explains that if he did that they would both drown. So frog ferries scorpion along and wouldn't you know it, just before they reach land scorpion stings him in the back, dooming them both. Frog asks why scorpion would pull that shit, to which scorpion responds, "that is my nature." The question of human nature is what Drive is all about: are individuals predisposed to behave by a certain irreversible nature? Are they predisposed to conflicting drives struggling for dominance? Are they able to transcend or change their nature? Can they transform or elevate themselves by embracing their drives? Are people capable of understanding or recognizing what they even are? Can we be a real human being and a real hero? It's a regular Jodorowsky, this one.
There's a great scene that perfectly sums up the question Drive poses. The Driver and Benicio are watching a cartoon together early in the film, and Driver asks the boy if a shark in the cartoon is the bad guy. Benicio says yes. "How can you tell he’s the bad guy?," Driver asks. "He’s a shark," the boy casually rationalizes. The Driver inquires, "Are all sharks bad?" and the young child nods his head. The scene could easily be (read: IS) referring to a number of characters in the movie, the most obvious being the Driver himself. It's also referencing Benicio's father, whom the audience is predisposed to hate until he actually appears onscreen and turns out to be a great person thrown into awful, inescapable circumstances. And to Driver's mentor (his Alfred, if you will), Shannon, another good guy who makes a bad choice that leads to disastrous consequences. Perhaps even to the antagonist Bernie Rose, a ruthless mobster who seems to genuinely regret the measures he must take to protect himself. Are any of these people intrinsically good or bad? Are any of them conscious of their individual human natures, if they even exist? Are their actions and behavior, their drives, determined by innate, instinctive characteristics? At first glance the Driver seems to serve as a profound 'YES' to these questions, but that's the beauty behind his lack of backstory and dialogue. We have no idea what he's thinking or feeling or how his environment may have shaped him; he's a total mystery to us. He's Rorschach without the caption boxes telling us his thoughts.
Compelling stuff, no?
Believe it or not, this digression I've taken ties in perfectly to the superhero stuff I'm supposed to be talking about. But first we have to take one last detour. Remember at the end of Batman Begins, when Bruce and Rachel are
talking at the ruins of Wayne Manor? Rachel feels up Bruce's face (if
I'm remembering the scene correctly) and declares "This is your mask.
Your real face is the one that criminals now fear. The man I loved, the
man who vanished...he never came back at all." Well all that is
obviously a load of bullshit; it's not a simple dichotomy between Bruce and Batman. Batman is clearly not his true persona, just as
his actual voice isn't a constipated chain smoker's. The Batman
identity is just as much a mask as millionaire playboy Bruce is, and although Rachel may think otherwise for some ill-defined reason, that is not the personality she is addressing right now. The
real person behind these facades, the man you loved and you think
vanished, is the one you're fucking talking face-to-face to you dumb
bitch: the highly disciplined, driven, perceptive, introspective,
resourceful and self-reliant Bruce Wayne. The man who has devoted his
life to a higher ideal and uses "Batman" as a tool to realize it.
Alright, now to get back on track. We're at the final lap, folks! To finish his transformation, the Driver dons a mask to hide his identity near the end of his origin story, completing his superhero costume. Crucially, the mask is taken from his day job, when the Driver needed to look like one of the actors for a car crash scene. It belongs in the realm of secret identity, not superhero. Drive knows better than Rachel, you see; it recognizes that a man's identity, his true nature, is much more nebulous than any clear-cut duality, especially between hero and secret identity. The entities are not so clearly defined - far from it - nor are they completely separate from one another. Perhaps there are elements of both in one another. Perhaps one morphs into the other. If human nature is an unanswerable question, than any attempts to explain it by ghettoizing its aspects into two definitive, opposite camps will ring as false as Rachel's half-baked analysis.
It's funny how similar the ending of Drive is to that of The Dark Knight; both have the protagonist speeding off into the darkness, with the screen cutting to black. The difference is that the ending to The Dark Knight is ominous, because by the picture's end Batman is not supposed to be a hero, while the ending of Drive is hopeful for the opposite reason. We started out with a man without any drive and saw him self-actualize. We saw him fall in love, transcend and become a real hero.
If Drive is any indication, we may soon be seeing a comparable transformation in the superhero film genre. I was once afraid that in the near future the superhero flick would over-saturate the market and go the way of the Western, that the genre would devour itself as people flocked away from the same formulaic origin stories over and over again. We saw a hint of that this summer: Thor, X-Men: First Class and Captain America all did very, very well at the box office (not so much Green Lantern), but they nevertheless failed to meet studio expectations by a great deal. There was no Iron Man among this crop of new franchises, and the only one to come even somewhat close was the first released. In light of seeing the formula applied with such ingenuity and unconventionality in Drive, I'm now confident that the superhero movie will not just survive, but will thrive in ways we have now only begun to see as it is freed from the constraints that once bound it. Yeah, the superhero movie will be fine.
It's just the superhero comic book movies that are gonna be fucked.
In the last stand of sentient beings in the universe two young bloggers took up their last fortification in THE JUNCTION TO NOWHERE.
Showing posts with label genre. Show all posts
Showing posts with label genre. Show all posts
Monday, October 3, 2011
Wednesday, July 27, 2011
At Da Moofies: Captain America: The First Avenger: Killing Nazis is the New Postmodern
COLON COLON COLON COLON COLON
Ahem.
With the final tent-pole in the Marvel Cinematic Universe secured at last, we here at the Junction figure it's about time we posted our thoughts on the summer of superheroes. In the next few articles, prooker and I - and hopefully a guest blogger or two - will be taking on Thor, X-Men: First Class, Green Lantern and Captain America: The First Avenger. Here I'll share my thoughts on the last of the bunch. Spoilers and such.
When I left the theater, my first impression was that Captain America was really cool to look at and really stupid. Now it definitely has some things going for it, namely Chris Evans, whose sincere performance makes Cap easily the most compelling hero we've seen in a while. The kid's got heart. The special effects and retro production design are also exceedingly well done, and Alan Silvestri provides the first truly iconic superhero film score since Spider-Man. The whole operation is charming in its straightforwardness, exuding an anachronistic optimism, earnest simplicity and joy that, at first glance, seems refreshing.
But being refreshing isn't a good thing when it hearkens back to something done better countless times before. Not everything needs to be groundbreaking, but nothing should be derivative, which is exactly what The First Avenger initially appears to offer up. I for one would have rather seen the solemn Captain America of the comic books. Cap via Saving Private Ryan - a WWII movie with a superhero in it instead of a superhero movie in WWII. In my mind, it would have been more interesting to see a period piece that took advantage of the wartime setting, one of the things that sets our hero apart from the other A-listers: (now imagine this narrated by one of those 40s newsreel guys) entrenched in the horrors of world war, in the face of unspeakable hardship, Captain America - the embodiment of everything our nation stands for at its purest ideal - triumphs over the Red Skull's hateful nihilism and learns what it means not just to be a hero, but a leader and a symbol.
Eh? Eh?
The ideas and themes we see in The First Avenger, on the other hand, seem to be FUCK THAT SHIT LOOK AT LASERS BLOWING STUFF UP and HEY YOU GUYS LIKE IRON MAN RIGHT WELL HIS FUCKING DAD IS IN THIS AND HE'S A GODDAMN BALLER! For me, at least, this was a big letdown. The defining moments of Captain America's origin - the super-soldier serum, the deaths of Dr. Erskine and Bucky, his romance with Peggy Carter, his battlefield endeavors, his confrontations with the Red Skull - are treated as bullet points, superficially glossed over and then immediately forgotten. Cap's rationalization of the war - "I don't like bullies, I don't care where they're from" - is endearing but disappointingly childish. The film's moral framework, that the "little guys" are better people because they can appreciate power while the "big guys" can only take it for granted and abuse it (or, uh, something), is beyond wobbly from any standpoint. It's also contradicted in Thor. So there's that.
Any possibility of historical authenticity or of ANY meaningful statement inherent to the material - about war, obedience, loyalty, comradeship, honor, freedom, oppression, discrimination, life in the 40s, the list goes on and on - is thrown out the window for the sake of appeasement. Unlike other WWII movies, Captain America conveniently sidesteps the unsavory side of the times. Which is to say, all of it; to my knowledge it's the only film set in the European theater where ne'er even a swastika is seen. Writers Christopher Markus and Stephen McFeely choose to play it safe with the potentially controversial subject matter, striving to deliver little more than a light, accessible adventure flick: competent weekend entertainment to be mass-consumed, enjoyed and forgotten. I was surprised by how mechanical the entire thing felt, even with Chris Evans doing his best to make everything recognizably human. It's clear that the writers intended Captain America to exist, like Iron Man 2, solely as a set-up for The Avengers. Maybe the subtitle gave it away...
With the final tent-pole in the Marvel Cinematic Universe secured at last, we here at the Junction figure it's about time we posted our thoughts on the summer of superheroes. In the next few articles, prooker and I - and hopefully a guest blogger or two - will be taking on Thor, X-Men: First Class, Green Lantern and Captain America: The First Avenger. Here I'll share my thoughts on the last of the bunch. Spoilers and such.
When I left the theater, my first impression was that Captain America was really cool to look at and really stupid. Now it definitely has some things going for it, namely Chris Evans, whose sincere performance makes Cap easily the most compelling hero we've seen in a while. The kid's got heart. The special effects and retro production design are also exceedingly well done, and Alan Silvestri provides the first truly iconic superhero film score since Spider-Man. The whole operation is charming in its straightforwardness, exuding an anachronistic optimism, earnest simplicity and joy that, at first glance, seems refreshing.
But being refreshing isn't a good thing when it hearkens back to something done better countless times before. Not everything needs to be groundbreaking, but nothing should be derivative, which is exactly what The First Avenger initially appears to offer up. I for one would have rather seen the solemn Captain America of the comic books. Cap via Saving Private Ryan - a WWII movie with a superhero in it instead of a superhero movie in WWII. In my mind, it would have been more interesting to see a period piece that took advantage of the wartime setting, one of the things that sets our hero apart from the other A-listers: (now imagine this narrated by one of those 40s newsreel guys) entrenched in the horrors of world war, in the face of unspeakable hardship, Captain America - the embodiment of everything our nation stands for at its purest ideal - triumphs over the Red Skull's hateful nihilism and learns what it means not just to be a hero, but a leader and a symbol.
Eh? Eh?
The ideas and themes we see in The First Avenger, on the other hand, seem to be FUCK THAT SHIT LOOK AT LASERS BLOWING STUFF UP and HEY YOU GUYS LIKE IRON MAN RIGHT WELL HIS FUCKING DAD IS IN THIS AND HE'S A GODDAMN BALLER! For me, at least, this was a big letdown. The defining moments of Captain America's origin - the super-soldier serum, the deaths of Dr. Erskine and Bucky, his romance with Peggy Carter, his battlefield endeavors, his confrontations with the Red Skull - are treated as bullet points, superficially glossed over and then immediately forgotten. Cap's rationalization of the war - "I don't like bullies, I don't care where they're from" - is endearing but disappointingly childish. The film's moral framework, that the "little guys" are better people because they can appreciate power while the "big guys" can only take it for granted and abuse it (or, uh, something), is beyond wobbly from any standpoint. It's also contradicted in Thor. So there's that.
Any possibility of historical authenticity or of ANY meaningful statement inherent to the material - about war, obedience, loyalty, comradeship, honor, freedom, oppression, discrimination, life in the 40s, the list goes on and on - is thrown out the window for the sake of appeasement. Unlike other WWII movies, Captain America conveniently sidesteps the unsavory side of the times. Which is to say, all of it; to my knowledge it's the only film set in the European theater where ne'er even a swastika is seen. Writers Christopher Markus and Stephen McFeely choose to play it safe with the potentially controversial subject matter, striving to deliver little more than a light, accessible adventure flick: competent weekend entertainment to be mass-consumed, enjoyed and forgotten. I was surprised by how mechanical the entire thing felt, even with Chris Evans doing his best to make everything recognizably human. It's clear that the writers intended Captain America to exist, like Iron Man 2, solely as a set-up for The Avengers. Maybe the subtitle gave it away...
Luckily for us, director Joe Johnston doesn't settle.
Eventually I realized that my main beef with The First Avenger was simply that it wasn't the Captain America movie I wanted to see. What I wanted was a film about Captain America, a film that explored the entirety of his mythos - the depth of his psychology, the magnitude of his friendships, the gravity of his rivalries, and perhaps most importantly his unique status as comicdom's premiere period superhero. Only after I accepted that the movie isn't at all concerned with the Captain America story itself did I realize just how smart it really is. First impressions, after all, are more often than not deceiving.
With Captain America: The First Avenger, Johnston has created the first superhero metafilm; he uses the rich mythology and iconography of Captain America not as the heart of his movie (as nearly all other superhero flicks do) but instead as a broad framework to comment on the adventure film genre itself. A simple, unabashedly old-fashioned adventure story that's actually about adventure stories - their defining characteristics, their development throughout cinema history, their intrinsic meaning to audiences. While it's too bad that Cap's great mythos had to be compromised in the process, in this light it was clearly the best choice for the statement Johnston adapts it to make. After all, what's more American than the good ol' swashbuckling adventure movie?
So let's take a look at what's going on between the lines here. Captain America doesn't try at all to hide its stylistic inspiration: Raiders of the Lost Ark, the archetypal adventure film, itself heavily indebted to the pulpy film serials of the 30s and 40s. Like Spielberg, Johnston avoids grounding his picture as a period piece and instead creates the same feeling of timelessness that pervades Raiders. In addition, many of the tropes that define the Raiders plot have direct analogues in The First Avenger, such as the Ark of the Covenant finding a counterpart in the Cosmic Cube. Or Tesseract. Whatever. What makes all this important is that, despite quite obviously aping the retro style and conventions of Raiders, Johnston's feature retains its own character, what with the whole superhero origin story thing and all. In doing so, Captain America establishes a slick, self-referential genre savviness that only increases as the picture goes on - a sort of mission statement toward its exploration of the adventure film's nature, evolution and importance.
The picture begins with sickly, 90-pound weakling Steve Rogers being rejected yet again for military service. All the poor guy wants to do is join his brothers in arms against the Axis; Rogers is so determined to fight the good fight that by now he's attempted to enlist five times. Utterly defeated, Rogers seeks solace at the movies, where he watches a newsreel - the kind that played alongside Buck Rogers or any of the hundreds of other adventure serials during Hollywood's golden age - showing our boys at the German front. Inspired by what he sees, Rogers tries once again. Except this time, he's accepted! Here Johnston presents the New Deal/WWII-era "Saturday at the Movies" - where the serial and adventure feature reached the height of their popularity - as an empowering, even transformative experience. The genre in this early stage, with its prevailing sense of wonder, hope and optimism and its thematic stock in overcoming impossible odds is a vehicle for positively informing our own lives and inspiring us into positive action.
We soon move ahead to the Red Skull's origin, relayed to Steve by Dr. Erskine. A montage, the first of many, depicts the story as Erskine narrates, but it's not the kind we're used to. Multiple images, both literal and symbolic, are layered over one another, fading in and out in an indistinct, dream-like state. This montage is modeled after the prevailing style during the golden age of Hollywood, an adventure flick staple pioneered by Slavko Vorkapich throughout the 1930s. By employing Vorkapich's method, Johnston firmly anchors this section of Captain America in the serial/adventure aesthetic and its associated values.
The genre would continue more or less unchanged for the next few decades. It did, however, gain new tropes, additions reflected in Captain America as the narrative continues. The first big, catalyzing point in the picture's midsection - the rescue mission and subsequent "forming a team" scenes - are derived from elements popularized in 1960s war adventure films, most notably The Guns of Navarone, The Longest Day, The Great Escape, The Dirty Dozen and Where Eagles Dare. The scenes are certainly unlike anything we've previously seen in The First Avenger, but stylistically they blend in well with what came before.
We soon move ahead to the Red Skull's origin, relayed to Steve by Dr. Erskine. A montage, the first of many, depicts the story as Erskine narrates, but it's not the kind we're used to. Multiple images, both literal and symbolic, are layered over one another, fading in and out in an indistinct, dream-like state. This montage is modeled after the prevailing style during the golden age of Hollywood, an adventure flick staple pioneered by Slavko Vorkapich throughout the 1930s. By employing Vorkapich's method, Johnston firmly anchors this section of Captain America in the serial/adventure aesthetic and its associated values.
The genre would continue more or less unchanged for the next few decades. It did, however, gain new tropes, additions reflected in Captain America as the narrative continues. The first big, catalyzing point in the picture's midsection - the rescue mission and subsequent "forming a team" scenes - are derived from elements popularized in 1960s war adventure films, most notably The Guns of Navarone, The Longest Day, The Great Escape, The Dirty Dozen and Where Eagles Dare. The scenes are certainly unlike anything we've previously seen in The First Avenger, but stylistically they blend in well with what came before.
It won't stay like that for long.
That self-referential genre familiarity I keep talking about makes itself apparent in the film's final battle. Long story short, the Red Skull tries to physically handle the Cosmic Cube...and, predictably, is promptly disintegrated. It's kind of a gaping plot hole. Throughout the film the Red Skull has been established as the world's foremost expert on this thing. It has shown him handling the cube with containers and robot grabber claw things, but never with his own hands; he knows damn well that if he touches it he's gonna explode or something. But here, nevertheless, he does. Because that is how adventure movies work. The villain must be destroyed by the very MacGuffin he has set out to harness - it's the Ark of the Covenant and the Holy Grail and R2-D2's Death Star plans. So the Red Skull has to touch that cube and blast into aether simply because he's fated to by virtue of genre. Here it's worth noting that in the film the Cosmic Cube is an object from Norse mythology, which is marked by an overwhelming, pervasive sense of predestination. The Gods and mortals in Norse myths know exactly how it's all going to end, and most of their actions are motivated by a belief in that action's own inevitability. Take note, Johann: life is tough when it's prophesied by Norns, valkyries and the Edda. Bitch.
There's still one thing left to talk about, and it's probably the best thing about Captain America. In between the Red Skull's origin and Howling Commandos FUCK YEAH sequences there is a middle montage, showcasing Cap's time as a government marketing tool. Aside from being an extremely clever and well-executed sequence with an INSANELY catchy Alan Menken tune (all that was missing was this), it's also one of the most important pieces of the movie's overriding statement. The montage features Cap promoting war bonds on a USO national tour, starring in a popular Republic film serial, and having his image mass-marketed in an eponymous comic book. It's already an extremely meta five minutes, as the character did star in a popular Republic serial and the comic books featured are replicas of Captain America Comics #1 (which here in the real world came out before the movie takes place, but again, details). I think it goes even further, though. The sequence seems to be an analysis of the way entertainment industry companies treat their iconic or breakout characters, such as Marvel Studios' attitude toward Captain America: not as a fully realized individual, but as a brand. A multimedia franchise to be marketed and commercially expanded (exploited?) across a variety of different platforms, held together by a broad, vague junction of definitive features and symbols. This montage shows us the franchise in all its outrageous, 20th century glory.
But the times, they are a changin'. And the old media hasn't caught up. After waking up from his almost 70 year slumber and rampaging through SHIELD security in the film's epilogue, Cap stands, utterly bewildered, in the middle of 2011 Times Square. Poor Steve is a man out of time and he has no idea what to do. The nature of the franchise has changed drastically from what he's familiar with, and the Marvel Cinematic Universe is paving the way; now instead of just having his own film (serial or otherwise), Captain America is expected to hobnob with superheroes from others. Once isolated franchises and brands now co-mingle with each other in a dizzying web of shared continuity and box office receipts. While that's great and all, this is an epilogue of the bittersweet variety. It's saying that the old ways are on their way out of Hollywood, among them the old-fashioned adventure flick. Much like Steve's own standing in this new and unfamiliar world, the future of the genre is uncertain, to say the least. It's going to be a long, arduous uphill battle both for Steve and the pictures he represents. We had Jurassic Park in '93 and Pirates of the Caribbean in '03. Those are both amazing movies, no doubt, but they didn't start a zeitgeist. When will the next adventure phenomenon come around?
Don't any one of you fuckers dare think Avatar. Takes more than swinging through space jungles to meet the genre classification. A goddamn story, for starters.
Above all, Captain America: The First Avenger seems to be saying, "hey, these kinds of movies are important to all of us - they're as much a part of our cultural identity as apple pie and childhood obesity - and unless we do something they could be gone forever." Conveniently enough, that something just happens to be seeing Captain America: The First Avenger.
So what are you waiting for?
You see, by this same period in the 60s the Vorkapich montage that was once so prevalent had all but vanished in American cinema. The modern montage sequence - the really clichéd kind we're all too familiar with - proliferated during the 70s, the same time when Star Wars ushered in a new Renaissance for the adventure movie genre. Johnston uses this popular method for Captain America's last montage, and just as the first established a specific guiding aesthetic, so too does this one. The sequence portrays Cap, along with Bucky and the Howling Commandos, raiding numerous HYDRA bases as the war progresses toward its end. It's a really jarring, unsuspected moment that can't help but pull you out of the experience.
It is also, accordingly, a signifier of complete stylistic change. It indicates that we have now moved on to a different era in the genre's history, from its pulpy origins in the 30s-40s to its 70s-80s resurgence. It's a difference you can see and feel everywhere in Captain America's last half hour. We finally get some genuine emotional depth via Steve and Peggy's final farewell. The Red Skull's stock villain antics finally become an immediate threat as he prepares to bomb each major American city. His techno-armored HYDRA minions, before depicted one at a time, are now shown en masse, marching through Death Star-like corridors - what once appeared as lone anomalies out of Flash Gordon or King of the Rocket Men now has the character of the Imperial Stormtroopers. In the Star Wars franchise, they were an analogue to the Nazis; here, they ARE the Nazis. Of course in the comics HYDRA was a stand-in for Communism, but, y'know, whatever works. Now back on topic. The film's technology, which before had a retro Sky Captain-style flair, now seems like it was salvaged from Alderaan. There's even a Wilhelm scream and a motorcycle chase that directly pays homage to Return of the Jedi; this last half hour of Captain America explicitly suggests a deep familiarity with the mechanics of the genre - not as a rehash of its formula so much as a modern re-appropriation.
It is also, accordingly, a signifier of complete stylistic change. It indicates that we have now moved on to a different era in the genre's history, from its pulpy origins in the 30s-40s to its 70s-80s resurgence. It's a difference you can see and feel everywhere in Captain America's last half hour. We finally get some genuine emotional depth via Steve and Peggy's final farewell. The Red Skull's stock villain antics finally become an immediate threat as he prepares to bomb each major American city. His techno-armored HYDRA minions, before depicted one at a time, are now shown en masse, marching through Death Star-like corridors - what once appeared as lone anomalies out of Flash Gordon or King of the Rocket Men now has the character of the Imperial Stormtroopers. In the Star Wars franchise, they were an analogue to the Nazis; here, they ARE the Nazis. Of course in the comics HYDRA was a stand-in for Communism, but, y'know, whatever works. Now back on topic. The film's technology, which before had a retro Sky Captain-style flair, now seems like it was salvaged from Alderaan. There's even a Wilhelm scream and a motorcycle chase that directly pays homage to Return of the Jedi; this last half hour of Captain America explicitly suggests a deep familiarity with the mechanics of the genre - not as a rehash of its formula so much as a modern re-appropriation.
It all adds up to an effective portrayal of the 70s-80s adventure boom's defining elements, and what made those movies so popular. The production side was marked by technological advancement as well as a nostalgic but objective understanding of genre history and iconography, a combination that allowed the finished products to finally achieve a visual scope their stories necessitated. The stories themselves placed greater emphasis on the protagonists and the enormity of their tasks. This generation of movies was even more wide-eyed, but no longer as light-hearted; now something we had reason to care about was palpably at stake. They were still joyously fantastical enough to inspire people, while remaining grounded in truth enough for people to believe in them as more than mere escapement.
That self-referential genre familiarity I keep talking about makes itself apparent in the film's final battle. Long story short, the Red Skull tries to physically handle the Cosmic Cube...and, predictably, is promptly disintegrated. It's kind of a gaping plot hole. Throughout the film the Red Skull has been established as the world's foremost expert on this thing. It has shown him handling the cube with containers and robot grabber claw things, but never with his own hands; he knows damn well that if he touches it he's gonna explode or something. But here, nevertheless, he does. Because that is how adventure movies work. The villain must be destroyed by the very MacGuffin he has set out to harness - it's the Ark of the Covenant and the Holy Grail and R2-D2's Death Star plans. So the Red Skull has to touch that cube and blast into aether simply because he's fated to by virtue of genre. Here it's worth noting that in the film the Cosmic Cube is an object from Norse mythology, which is marked by an overwhelming, pervasive sense of predestination. The Gods and mortals in Norse myths know exactly how it's all going to end, and most of their actions are motivated by a belief in that action's own inevitability. Take note, Johann: life is tough when it's prophesied by Norns, valkyries and the Edda. Bitch.
There's still one thing left to talk about, and it's probably the best thing about Captain America. In between the Red Skull's origin and Howling Commandos FUCK YEAH sequences there is a middle montage, showcasing Cap's time as a government marketing tool. Aside from being an extremely clever and well-executed sequence with an INSANELY catchy Alan Menken tune (all that was missing was this), it's also one of the most important pieces of the movie's overriding statement. The montage features Cap promoting war bonds on a USO national tour, starring in a popular Republic film serial, and having his image mass-marketed in an eponymous comic book. It's already an extremely meta five minutes, as the character did star in a popular Republic serial and the comic books featured are replicas of Captain America Comics #1 (which here in the real world came out before the movie takes place, but again, details). I think it goes even further, though. The sequence seems to be an analysis of the way entertainment industry companies treat their iconic or breakout characters, such as Marvel Studios' attitude toward Captain America: not as a fully realized individual, but as a brand. A multimedia franchise to be marketed and commercially expanded (exploited?) across a variety of different platforms, held together by a broad, vague junction of definitive features and symbols. This montage shows us the franchise in all its outrageous, 20th century glory.
But the times, they are a changin'. And the old media hasn't caught up. After waking up from his almost 70 year slumber and rampaging through SHIELD security in the film's epilogue, Cap stands, utterly bewildered, in the middle of 2011 Times Square. Poor Steve is a man out of time and he has no idea what to do. The nature of the franchise has changed drastically from what he's familiar with, and the Marvel Cinematic Universe is paving the way; now instead of just having his own film (serial or otherwise), Captain America is expected to hobnob with superheroes from others. Once isolated franchises and brands now co-mingle with each other in a dizzying web of shared continuity and box office receipts. While that's great and all, this is an epilogue of the bittersweet variety. It's saying that the old ways are on their way out of Hollywood, among them the old-fashioned adventure flick. Much like Steve's own standing in this new and unfamiliar world, the future of the genre is uncertain, to say the least. It's going to be a long, arduous uphill battle both for Steve and the pictures he represents. We had Jurassic Park in '93 and Pirates of the Caribbean in '03. Those are both amazing movies, no doubt, but they didn't start a zeitgeist. When will the next adventure phenomenon come around?
Don't any one of you fuckers dare think Avatar. Takes more than swinging through space jungles to meet the genre classification. A goddamn story, for starters.
Above all, Captain America: The First Avenger seems to be saying, "hey, these kinds of movies are important to all of us - they're as much a part of our cultural identity as apple pie and childhood obesity - and unless we do something they could be gone forever." Conveniently enough, that something just happens to be seeing Captain America: The First Avenger.
So what are you waiting for?
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