Showing posts with label rogue's review. Show all posts
Showing posts with label rogue's review. Show all posts

Tuesday, May 24, 2011

...He's Probably Just Like Me: A Mother. F***ing. Goblin.

Excuse the title, I've been getting into Tyler a lot lately. Just like every suburban white kid.

Well it has been a while, hasn’t it? Schoolwork and women and a few nasty medical issues have kept me away from here – life likes to throw wrenches in our routines with crazy stuff like that. The other blogger on here is just super lazy and spends his time drunk go-karting in drag at weddings. Oh Gabriel, you and your antics. But that’s a story for another time, and I pwomise I’ll be posting more often in the coming months. Now I swore to myself that I would stop with these damn Spidey villain posts, I'm just so tired of them. But this one, this one I had to bang out -- it was born out of necessity. NECESSITY!! And besides, why not cap these off with a post on web-head's baddest baddie?*




*Personally I always thought Doc Ock was a better candidate for archenemy status. Stan agrees with me, so yeah. But, y'know, whatevs...

So here's how it all started: a couple months ago my friend Dom and I were watching the first Spider-Man movie with his buddies Tim and Seth. Right around the part where Willem Dafoe croaks out "Back to formula?", Dom turns to me and asks: “So what's Green Goblin’s deal, what makes him so significant as a Spider-Man villain? What makes him the archenemy?”

Good. Question.

A lot of the true believers have a really tough time with the Green Goblin. On one hand, he's supposedly the web-slinger's greatest nemesis. No other foe has made such an indelible mark on the mythos, has caused our hero so much grief and torment. On the other hand, he's so out of place with the rest of the rogues. He's a total anomaly; not a consciously boisterous showman, not a team player like the guys in the Sinister Six, not an animal-themed totem or a symbiote Doppelgänger - nothing about him syncs up. Worse still, Gobby simply seems to lack any deeper thematic significance, possessing none of those weighty opposites or parallels that drive the best superhero-villain relationships. He just doesn't appear to riff off of any aspects of Peter/Spidey in the way that a great supervillain, archenemy or not, should. Better men than I have tried to wrassle with GG with a good deal of success (here and here, you guys should read 'em and stuff), but every analysis I've come across can't help but fall a bit flat against the sheer enormity of the spider-goblin rivalry. It can't all come from the soap operatics and father-figure underpinnings - from the initial mystery of his identity, his personal connection to Peter and Harry, and the Night Gwen Stacy Died. There's got to be something about Osborn and his demon at the conceptual level that appeals to people, right?

Don't worry, there is! There is in spades!! And once we dig it out, you'll totally understand why this guy is Spider-Man's one true nemesis in the eyes of most fans.

But first, digression! So in one of my drama classes this year, Voice & Speech, we all had to recite a Shakespearean sonnet. One of the shier students was rehearsing hers for our teacher in front of the group, and to get her to project better the teacher asked her to sing the sonnet. This backfired rather ingloriously: the student’s voice began to diminish and waver with hesitation. She became apprehensive, started to choke up. The teacher kept pushing her and pushing her until eventually she broke down and started to cry – as we were all soon to discover in the coming moments, this girl was super self-conscious about her singing voice. So much so, in fact, that the whole ordeal was like a nightmare come to life for her. The class necessarily turned into a group therapy session, with the teacher taking the reigns: “We all have that voice in the back of our heads that just wants to get us down sometimes, and it can be hard. I have it too: 'Your boobs are too small.' 'You're getting old, getting ugly wrinkles on your face.' 'You're not a good actress.' But you know what? It's not helpful at all, and it's just plain wrong, so you've just got to find that little bastard telling you 'you're a bad singer' and tune it out. Get that goblin out of your head.”

“Get that goblin out of your head.”

That, that right there is what Osborn’s monster is all about.




You know those quirky indie dramadies where the protagonist’s insecurities manifest as physical people he can have a dialogue with? The Green Goblin is that for Peter. He’s the personification of all Peter’s nagging self-doubt, the voice in his head from where all his inner anxiety arises. We all have it to varying degrees, telling us there is something fundamentally wrong with your body or personality or thought process, etc. that makes you undesirable, inadequate, worthless, inferior.

And until you stop trying to fight it, that voice says, I’ll always be here, in the back of your head, to remind you again and again and again. Just when life seems to be getting good, I’ll be there to tell you all the reasons to hate yourself. I’ll be there to destroy everything you love and make your life miserable.

I’ll be there to drop your true love off a bridge and turn your best friend into a schizo suicidal junkie. Oh, and the Clone Saga, that too. Everybody lost out with that one.

Of course, while those guys in the movies are figments of some paranoid schmuck’s imagination, Gobby is a living, flesh-and-blood proxy, so he takes on a much more threatening antagonistic role. On the elevated plane of superheroics, where big ideas duke it out in the streets of Metropolis or Gotham, the inner conflict becomes externalized – the fight in Peter’s psyche is literalized into a physical brawl between two entities. That’s probably why GG won’t stay dead; you can triumph over your inner demons, but you can never quite get rid of them entirely.

Maybe that’s because they can be so damn tempting sometimes. The same voice that points out your perceived faults and misfortunes also has a habit of demanding retribution for them. To make others pay for the unfairness, the injustice of it all. It’s a bad emotional place that’s all too appealing to go to, encompassing jealousy, envy, anger towards the ex that cheated on or dumped you, resentment towards the bully that emasculates you, etc. etc. All that nasty Columbine-fuel.

Too soon? Too soon…



As you might expect, GG also embodies this aspect of Peter’s inner life. And so here, for context's sake, we find a relation between web-head's two most essential foes: if Doctor Octopus is what Spidey will become if he compromises his principles and succumbs to his own heaping angst, the Green Goblin is the voice in Spidey’s head telling him to do just that. He whispers into Peter’s ears: there’s always a way out, a way to free yourself and vent all your self-loathing away. Give up the good fight, don’t try to go against the tide of a cruel, apathetic world. Surrender to your frustration, your bitterness – let life make a cynic out of you. Lash out! It’s liberating! Just ask Norman, he’s so much better now…

And how does Norman factor into all this? It’s important to remember that Osborn was a nasty guy even before the accident, but he was motivated by a profound sense (more accurately misunderstanding) of responsibility. Like the rest of us, Norm had a goblin in his head too, reminding him over and over again of the enormous responsibilities he had - to his corporation, his thousands of employees, his clients, his son - all of which he was failing to meet. A mid-life crisis didn't do him any favors, either. So the pressure got to him and the voice in his head started calling the shots. When that serum exploded in his face and messed up his mind, his inner goblin took complete control...but not in the way it usually goes down. He didn’t succumb to it, a la Doc Ock with his never-ending insecurities, so much as he actually became it. And through this almost shamanistic process, he learned something: with great power comes freedom from responsibility!

So Gobbs puts on a crazy costume befitting his nature, and just like that he's a boogeyman straight out of some neurotic loser's nightmares, an embodiment of all his fears and doubts and emotional/psychological baggage. Problem is, GG doesn't have that neurotic loser to torment yet. But from the start he knows Spider-Man is the one. I mean look no further than the Goblin's debut in Amazing Spider-Man #14, where he tracks Spidey down and proposes that the two of them star in a Hollywood blockbuster together...which Spider-Man accepts!! It's so ridiculous, I love it. God those comics are fucking great. Their connection borders on supernatural or predestination, like that other great superhero rivalry. One simply can't exist without the other.



There's a concept that describes the relationship between the Green Goblin and our hero perfectly: duende. It's a term coined by Federico Garcia Lorca, borrowed from the mythical goblins (OH HO SEE WHUT I DID THAR) of Spanish/Latin American folklore. He describes duende as a mysterious, inexplicable force that arises from within us as a raw physical and emotional response. The kind of idea invoked by a Movement Techniques teacher when she wants you to do weird abstract performance art stuff (no one said drama majors take real classes). In Lorca's context, the duende is a demonic spirit who allows an artist to see the limitations of rationality. It brings the artist face-to-face with death and pure emotional experience, all to help him produce truly great art. The artist does not simply surrender to duende, however, but skillfully battles it in hand-to-hand combat; through this process the art is created (all of this has been ripped pretty shamelessly from In Search of Duende, if anyone's interested). Replace duende with Gobbs and the artist with Spidey and you've got some seriously meta shit going on there.

Duende actually popped up in Batman Inc. #3 last March, where Bruce Wayne described it more generally as "the fierce lust for life when we feel and express when we know death is near." Among the elements that comprise duende are irrationality, diabolicalness and a heightened awareness of death...all of which also describe Gobby pretty well, don't they? He's certainly diabolical, and anybody who rides on a glider like that without a goddamn helmet has the death drive thing down. He's obviously irrational, too - we're talking about a guy who spends his nights in a lab building grenades that look like pumpkins, like actually taking the time to make sure they look like pumpkins. What kind of fucking freak does that?

Maybe the kind who spends his nights in his foster parents' basement building wrist-mounted devices to shoot high-tensile silly string? (Don't even get me started on that organic webbing bullshit) Spider-Man was a hero conceived with a deliberately icky edge, and most of Spidey's rogues are extensions of his murkier dimensions, extensions which must at least potentially exist deep within Pete's psyche. Like a corrupt, malicious version of duende the Green Goblin wants to bring all that darkness out, which is why he brings Peter face-to-face with irrationality and diabolicalness and death. Ever since his first appearance in Amazing #14, where Ditko drew the Goblin as a carnivalesque monster, his cartoonish features grotesquely incongruous with the sickly realism that informed the rest of the art. Ever since his master plan in Amazing #39 which, as simple as it was, to this day remains one of the most demoniac in supervillain history. Ever since his apparent demise in Amazing #122, when Gwen Stacy snapped her neck and everything changed forever.

I imagine the Green Goblin finds this renewed-self-confidence-nobody-dies phase going on in Peter's life right now to be so adorably quaint. You can bet that he'll be the one to end it. Sometimes just when you think you've conquered your demons, they come back stronger than ever before.




Tune in next time for a review of the revamped Spidey musical, fresh off its month-long hiatus. Guess what guys, it's not that bad anymore! I mean, it's not great, I'd hesitate before even calling it good, but it's a far, far cry from the shitshow trainwreck I saw in February. Hooray!!

Monday, March 21, 2011

Rules of Carnage

In my last Spidey villain article - which I'm not too happy with but whatever, read it for the lulzy vid in the intro - I briefly touched on the idea of the Sandman as a horror monster. It started to get me thinking about the other A-list monster foes that plague Spider-Man. Venom and the Lizard are pretty foolproof characters whose thematic appeal is obvious; I don't see any inherent conceptual problems that need to be worked out like with the Sandman, Electro and Mysterio (Part I, Part II). You can still expect a Lizard article eventually since he's my favesies and is gonna be the big bad for the new Spidey flick, but with those two rogues being so obviously sound there's only one real A-list monster villain left. One that could really use a hand these days.

Yup, Carnage, that exemplar of 90s comics excess. He managed to weasel his way into the highest echelons of the Spider-Man villain community by coasting on fan-favoritism and to this day he remains easily the most controversial of web-head's foes. A lot of people, mostly younger kids and folks who were younger kids in the 90s, really love the guy. He's stronger than Venom! He's crazy! He kills people and writes "Carnage Rules" in their blood! He's got fangs and claws and is scary and can morph his arms into swords and stuff!

A lot of other people, mostly the older, more mature readers, really hate the guy. He's derivative! He's creatively bankrupt! He's insipid, has no character, no intrinsic meaning or value! He's a shining example of everything wrong with the mindlessly ultra-violent superhero comics of his golden age!

Me? I remember as a little kid I thought he was so freakin' kool. For the yung'uns who can't remember, this guy was HUGE in the 90s. He was everywhere, probably just as overexposed as Wolverine and Venom were, maybe for a while even more. He was the star of a sweet-ass Sega Genesis game I would always play at my friend's house. I don't know how popular he is today - I get the feeling that the negative opinion of him is the norm now, if only because that's my opinion of him now - but regardless of how poorly-conceived the character may be, Carnage's position is secured. For better or for worse, he's definitely top 10 web-slinger villains material.

Wouldn't it be great, then, if he could actually be made interesting? If he could be re-assembled into a proper foe worthy of Spider-Man while retaining and expanding what little personality is already there?

Ah, but he can be! And it's not as difficult as you might think. Carnage was conceived and pitched as the Joker (or a caricature of the Joker) with a symbiote. To make Carnage a worthwhile enemy, all we have to do is take the symbiote off the Clown Prince of Crime and stick it onto Doctor Hurt.

What, you don't know who Doctor Hurt is? Go out and buy (who am I kidding, pirate) Grant Morrison's recent Batman epic. Some parts are better than others, but it's unquestionably the most innovative interpretation of Batman and his mythos since Frank Miller made him dark again in the mid-80s. And it gave us hands-down the greatest new supervillain of the 21st century. In the saga, Doctor Hurt and his legion of allies attempt to break down the World's Greatest Detective in body, mind and spirit, to unravel his mythology at the seams and annihilate him at the core conceptual level. "Twist and destroy the Batman and his legacy." It was Batman deconstructed to the brink of the abyss as his entire reality crumbled away, then reconstructed as the Dark Knight looked evil's greatest plan straight in the eye, kicked its fucking ass and stood triumphantly validated. Beautiful, inspirational stuff.


Spider-Man's never been properly deconstructed, let alone reconstructed in this way. The closest thing we've had was that Morlun saga by J. Michael Straczynski. It's a good read (JMS hadn't yet jumped the shark at that point) but the profound realizations the story explored basically amounted to "hey, all of these guys are themed after animals" and "eww, a kid with spider powers is actually really gross." It's a damn shame Spidey's never been put through deconstruction, because he's up there with the Caped Crusader as one of the most inspirational comics heroes (definitely not aspirational though, it would suck to be that guy), and because that mode of storytelling is such a natural fit for the genre. Stripping the character and the surrounding mythology, its symbols and milestones, down to pure idea, pure concept. Pure icon. Working out the representational metonymy we all find so compelling to its foundational, universally appealing core. And, since the hero-as-idea is (or at least should be) right, to then reconstruct it: to affirm the fundamental truth behind the concept and build it back up anew.

The physical and psychological agonies inflicted upon Peter is one of the Spider-Man comics' defining features, so it's strange that this has never extended to existential agonies. Obviously these come in spades in deconstruction tales. I mean, I guess there was existential agony in One More Day, but that ended up wrong. Spidey fell, succumbed to the pressure and compromised his values: he made a deal with the Devil in order to play God. The whole affair was very un-Spider-Man. So now we have a hero in need of great redemption, and Carnage, being the most explicitly demonic villain in his rogues gallery, can fill this necessary void. "The hole in things."

Oh oh oh wait, here's a more accessible analogy to tie you down while that Batman torrent finishes downloading: instead of being modeled after slasher flick bad guys, Carnage should take after the Universal monsters. And not just because I've been obsessed with them since I saw Abbott and Costello Meet Frankenstein when I was three years old.

To rid Carnage of his reputation as a derivative, insipid, valueless character, we need to inject some atmosphere into his stories, like the kind we see in all those great old monster flicks. But we have to derive it from something that already exists in the character or else we can't call the end result Carnage, can we? Good thing we've got everything we need. Carnage is very interesting in that he's one of the only comic book characters with an explicit philosophical leaning: absurdism. The school of thought is closely related to existentialism as well as nihilism, and asserts that if there is an inherent meaning or value in life/the universe, there is no way humanity can ever know it. One must learn to accept this human impossibility - the Absurd - and continue to live in spite of it; doing so totally frees the individual from all constraints and allows one to create personal meaning in their own life.


For Cletus Kasady, this constructed meaning came in the form of a calling to mass murder, because...umm....that's what cool villains do, I guess. Remember, we're talking about 90s superhero comics here, so Carnage's absurdist philosophy manifests in such gems as "Life is utterly meaningless! Chaos! The universe has no center! Its creator is a drooling idiot!" and "Order's just a lie, built on fantasies...like law, an' morals! I remember when I first realized that! How without those illusions, I could do anything!" and "Life is totally absurd – and madness is the only sane response." In just three lines I think Cletus has laid out every single cliché of supervillain cod-philosophy. So as you can see he's kind of a neophyte moron, expressing a pathetically bastardized/simplified version of the ideology to justify dumb senseless murder. We're not exactly having a dialogue with Kierkegaard or Camus, here. And, in my opinion, that's the problem.

Spidey has no shortage of dimwitted foes, and most of the intelligent ones are of the left-brained bookworm variety - all mad scientists and corrupt businessman. So why don't we make Carnage someone actually well-acquainted with the tenets of absurdism, someone with an intimate knowledge of philosophy? Give him the characteristics of a Universal monster - all Gothic horror veneer, deadly sophistication belying evil, deranged obsession. A person of culture, perhaps an intellectual or academic. The kind of creepy aristocratic guy who listens to Shostakovich on an old victrola and gets orchestra seats to Mefistofele at the Met. The kind of guy who reclines in his giant, bookshelf-lined study and calculates cryptic diabolical plans amidst the shadows. Less Freddy Kruger, more Dracula or Imhotep or Dr. Frankenstein (or Hannibal Lecter).

There's also another quality to these Universal monster movies that can help us grasp Carnage's endgame. People complain nonstop about how the Twilight films are ruining vampires and werewolves, how the movies are messing with the established mythologies of all these great monster archetypes by essentially making up their own rules. As a fan of all the classic monster movies I can see where these detractors are coming from, but here's the thing they don't realize: those great films took just as many - if not more - liberties with the actual mythology as the Twilight movies do today. Almost everything we think we know about these monsters is wrong, coming not from the actual myths, legends and folklore, but from the films based on them. If you go back to the source material, you'll find a very different picture of these creatures, one that might actually be closer to what we see in Twilight (purely by coincidence, because I'm sure as shit Stephanie Meyers didn't research any of this, and I haven't even seen the movies so I could be way off). I mean Christ, vampires didn't even have an aversion to sunlight until Nosferatu in 1922; even in the novel Dracula only 25 years earlier, the titular character dicks around in broad daylight all the time. And don't even get me started on werewolves, literally over half that shit we think of was made up in either Werewolf of London or The Wolf Man. Weakness to silver? Become a werewolf after being bit by one? Forced transformation specifically under a full moon? None of that exists in the source material.

I guess you could argue that these monster flicks should be considered part of the mythology and its natural evolution over time, but then Twilight - as infuriatingly unconcerned as it may be with producing quality interpretations of these archetypes - should have just as much a right to be a part of it as any other film. And besides, that would be like saying it's okay to change the comics so Peter had organic web-shooters all along, because that's how it was in the first Spider-Man film (Marvel actually did that for a while right after it came out and people flipped a shit). You know how angry we Spidey fans get when people who only know him from the movies think that's how Spider-Man actually is? It's the same deal, guys. So hate Twilight because it's poorly written, directed and acted, not because its vampires sparkle.

To relate this massive digression back to what I'm supposed to be talking about, this same idea of uprooting and corrupting the established mythology should be what Carnage is all about. Because really, what else would cause a superhero more carnage? As much as we like to try with psychology, myth is the only thing that adequately explains any of the stuff we see in comics. The mythology that makes up a hero is more than their personal oaths, creeds and world views - they are universal ideas predicated on a world with inherent significance. Superheroes - at least the iconic ones - are literally defined by the mythos surrounding them, it's the fabric that holds them together. What would it make Batman if Thomas Wayne faked his death to cover up a secret life of debauchery? The entire foundation behind "Batman," the reasons behind this mission Bruce has literally devoted his entire life to, would be utterly compromised. The ideology holding Batman together would fall apart, he would be forced to succumb to the Absurd as his entire world came crashing down on him. Probably end up a mad raving loon in Arkham...or dead in Crime Alley.

Carnage's assault should attempt to infect Spidey's mythology like a devastating virus: he would distort it with misinformation and wickedness into something of his own malevolent design, then peel back the decaying layers to reveal falseness behind any pretensions of importance or value. To rip apart Peter's very soul. "Ah, demoniacal madness!" Every important, hell, every event in his life predetermined as part of some behind-the-scenes plan decades in the making. "Spider-Man" and the reasoning behind it entirely rooted in deceit, "With great power there must also come --- great responsibility!" as a hollow dogma, Peter's decision to become a crime-fighter a meaningless, preordained exercise designed to assure his own destruction (Spider-Man as Peter's archenemy is always juicy, no matter how much it's overused). The radioactive spider was planted, Uncle Ben's murder was a hit, Gwen was a fall guy (HURR DURR), Aunt May is a deviant, Carnage is Richard Parker, etc. All elaborate lies - actually changing the established mythology would defeat the purpose - expertly-orchestrated to destroy the very essence of Spider-Man. Character assassination on a mythic scale, fatally undermining Peter's entire ideology and moral foundation. Carnage should instigate devastating mind games and unending gauntlets that challenge Spidey in ways he simply doesn't know how to deal with, all the while hissing, "Every moment of joy and happiness in your life, all your memories, lies! Your history is MINE!" And Peter, being the paranoid guy he is, would completely buy into the conspiracy theory. Little Puny Parker all alone against the void.

Now isn't all this so much more interesting than some grungy psycho who writes his name in blood? It's definitely a story I'd want to read. Hell, it's a story I'd want to write.

God I wish I wrote comics so bad...

But despite all the gloom and doom, there will be none of that One More Day shit going on here; he'll go through a hell worse than anything he's ever experienced before, but the ol' wall-crawler will come out on top in the end. Because Spider-Man the idea does have intrinsic value. Because Spider-Man is not Absurd. Because Spider-Man can take it, he can endure deconstruction. As I've said again and again, one of the most important things Spider-Man represents is fortitude in the face of seemingly unending hardship. Humanity's capacity to be indefatigable and have steadfast faith in a better future: life sucks now, but it can get so much better as long as we don't let it beat us down, as long as we work towards improving it and keep our hope alive. Carnage's motivation is clear: he has to snuff out this hope as a symbolic and literal victory on his way to engulfing the world in darkness. In the "gentle indifference" of absurdism. He's already won over Spidey's stomping grounds - this is the postmodern NYC, all unyielding cynicism and unhelpful sneering irony! Who does this freak think he is, swinging around giving people a reason to be sincere? Carnage must destroy Spider-Man because, by virtue of his very existence, our hero invalidates everything his foe very consciously represents. This town's not big enough for two big ideas.

Too bad for Carnage, the immovable object is right there in our champion's name - Peter, derived from the Greek word petros meaning stone or rock, and Parker for, well, something parked firmly in place. Spidey tells us we can't let life's apparent indifference crush our spirits, because under that one nasty surface layer - the breakups, awful workloads, financial straits, that shitty Friday night that left you a pathetic sniveling train wreck - life's a beautiful, inspiring, amazing thing. Ebb and flow. We all go through rough patches once in a while, that's why we have family and friends and our own inner life. If you're not at least trying to be a forward-thinking optimist, what's the fucking point of it all? That's certainly what keeps Spidey going; unlike Carnage, he knows that life isn't a black hole - it's a bunch of lights at the ends of tunnels.

So now that we've figured out the man inside the costume, let's finish up by taking a look at the symbiote itself. I guess the big thing here is that it's a more X-TREEM version of Venom. The villainous symbiotes are pretty obvious addictive drug metaphors (keeping in the Marvel framework of social activism in the face of ambivalence) but if Venom is da crack rock, Carnage is fucking PCP. The Venom symbiote will eventually try to assert its rage-filled sovereignty over its host, but it seems above all self-interested, for a while even taking a stab at a true symbiotic relationship. When it first bonds it seems to compromise, contouring to the body shape and skin of its host. It wants to use that body, not use it up.

The Carnage symbiote, on the other hand, still retains its goopy alien texture after bonding - it's much more domineering, controlling and aggressive. It's reckless, couldn't concern itself less with it's own well-being, completely foregone in its passion for destruction and chaotic revelry. It seeks to consume the host much more quickly, and the end result looks like a revenant flayed alive oozing fresh blood everywhere. This juxtaposition of monster and man, of life and death reveals the Carnage symbiote's overtly parasitic nature. It should sap the nutrients from its host, wither him away even as it empowers him with superhuman abilities. It should leave the host reduced to a bald emaciated skeleton, like the people in those hard-to-bear images of Holocaust victims and early AIDS patients (symbolism for the latter is already there in the character: Carnage was created when the Venom symbiote entered an open wound and mixed with Cletus Kasady's blood). And it should of course warp the mind just as badly, leaving the host a mad, babbling lunatic foaming at the mouth with macabre apocalyptic delusions. There would be a great irony at work here: Carnage attempting to break Spider-Man down to his fundamental core while the symbiote did the same to Carnage, stripping away the facade of suave, calculating sophistication to reveal the base, raving insanity and violently demonic obsession that drives him in his purest form.

Cletus Kasady could totally work if he was reshaped into something remotely believable, but I think it would be better to move the symbiote to a different host. Venom did just fine without Eddie Brock, after all. Carnage could be a priest or a demon or an occultist or a cultist or a crime lord or a Burglar or a master of disguise or a schizophrenic or a psychiatrist or a scientist or an old face back from the dead. He can be a Karloff or a Lugosi, or a Meursault. He can be any and all of these things; anything's better than what he is now, than Cletus the straw man psychopath. With the absurdism angle to ground him as a character, Carnage can take the Spidey books on an existential roller coaster to novel, wildly inventive territory. Like Doctor Hurt to Batman (that damn torrent better be finishing up) or the Universal monsters to the horror genre.


Maximum Carnage may be one of my least favorite stories in all superherodom, but I gotta say that cover is spot fuckin' on. The specter of Carnage maniacally leers - ready to pounce - above a superimposed Manhattan, like a poltergeist for the entire city. New York and sky above it scorched to eschatological blacks and reds, singed to be one with the symbiote's skin. It's Beelzebub rising atop his throne of skulls, ready to retake the city of sin in apocalyptic hellfire. And the only thing standing in his way is a single champion, one lone embodiment of everything worth saving. But how can ol' web-head defeat an enemy that can undo those very things our hero embodies?

The battle for New York's soul is at hand! No holds barred!

Carnage rules when the rules are carnage.

Saturday, March 12, 2011

False Grit

So let me start out by saying that I found this stupid video on YouTube the other day (no, it's not Rebecca Black) and for some reason I think it’s the funniest thing ever. I legit can’t stop laughing at it, except when it gets really fucking loud for the last three seconds. What the hell is wrong with me?

And with that out of the way, let's talk about the Sandman.
No, not the really cool one who prowled the streets of Great Depression-era Manhattan in a sweet gas mask/trench coat/fedora get-up. No, not the other really cool one that helped secure comics' reputation as a legitimate literary and artistic medium, the one that continues to make generations of lit major goth chicks go Meg Ryan in When Harry Met Sally (cue awkward story about accidentally going to Katz's Deli with her son. How were we supposed to know that scene was filmed there?!).

No, I'm talking about this sad sack:



Let's not beat around the bush here, sand powers are lame. I mean, come on, in Flint Marko's big debut Spidey sucks him up with a vacuum cleaner. Seriously, that's how Spider-Man beats him. He sucks the Sandman into a vacuum cleaner bag. I suppose it also doesn't help that the Sandman's powers make NO FUCKING SENSE, even by the standards of comic book logic. Remember, he's not transmuting flesh and blood into sand when he uses his powers, because he has no flesh and blood. He's literally a pile of inexplicably living sand. His eyes? Those aren't eyes, they're clumps of silica made to look like eyes. His clothes? Not clothes at all, but part of his actual sand body. Lungs? He has no lungs; he doesn't have any internal organs, it's all dirt. He's made of tiny grains of inorganic matter pulled together into a single mass, why would he need to breathe? It's. All. Fucking. Sand. That...uhhh...can somehow change colors to recreate his appearance. And *pulls collar* can see and hear and speak and stuff. Or something. I think.

Maybe it's just me, but I just can't suspend my disbelief for what's going on with the Sandman like I can with radioactive spiders and lizard serums in the "naturalistic" framework of the Spider-Man comics. I mean how the hell is this thing alive? Does it even meet the qualifications for biological life or, like a virus, does it straddle the line between living and something other?

Kinda creepy. There's definitely a lot of mileage to be had in exploring this line of thinking, of Sandman as horror monster. But my interest with Flint Marko lies in another direction, one truer to the established conventions of the character. Now usually I HATE when writers take up the page count with technobabble, but I think a detailed comic book science explanation is necessary to come to grips with Flint's true potential. Because if you actually break down Sandman's powers and try to make sense of it, they - and he - become so much more compelling. Enough, even, to sit alongside the cool Sandmen.

So Flint Marko, reluctantly forced into a life of crime, seeks shelter at a nuclear testing site while on the lam. The guy never got his high school diploma, he's drawn by Steve Ditko with a literal blockhead, so you can't exactly fault him for not thinking that one through. Anyway, poor Flint gets caught in the middle of a weird atomic experiment and is fused to the irradiated silica grains beneath his feet, finding himself transformed into sand...LIVING sand!!! Let's work this out.



How does the Sandman work, from a purely physical perspective? To find out, we have to get this idea of Flint Marko as a human individual, as that schmuck with the green striped shirt out of our heads. Instead, we should look at him as the shapeless pile of dirt that travels in the wind or slips through the sidewalk cracks. Put him under a microscope to see, in final boss terms, his true form. For him to make any sense, the Sandman would have to be a hive mind, his consciousness dispersed through each of the millions of silica granules that make up his "body". Every individual grain of sand has to be part of a collective conscious that operates together as a single cohesive unit, like an intelligent superorganism. That's the only way it can possibly work; how else could he dissipate into a dust storm and still maintain self-awareness, let alone be able to re-form?

Let's say that in the freak accident, the electrical signals going off in Flint's brain - which combine into an electromagnetic field that some believe is the source of conscious experience - inducted or were somehow transferred to sand particles (sand is composed of silicon dioxide, or quartz, which can store electric charge). Freed from biological constraints, his consciousness becomes a will-powered, self-sustaining electromagnetic field that can course through silica particles, a massive brain that can change size and shape through the attractive/repulsive force of its parts. The Sandman can charge other sand particles with his essence via contact, assimilating them into his sentient hive-mass. He can even alter the properties of the silicon dioxide he's composed of, as evidenced by all the times he's transmuted his body parts into glass - since quartz comes in every color that makes up the Sandman's palette, this neatly explains away how he can colorize himself to not look like a lump of sand. There's no reason why he wouldn't be able to change his appearance with different colors, from bright citrine to amethyst, either.

Of course none of this reveals how Flint can talk or experience senses, but I'm not particularly concerned with all that. Maybe he's got his own version of spider-sense, à la Doctor Manhattan's quantum perception (it's practically the same origin story, after all), which allows him to interact with the world like we do. Whatever, that part isn't important. The hive-mind-sand-grain-thing was what you were supposed to get out of all this.

So the question you're asking yourself now must be why the fuck does anything I've written so far matter? Why is it important that the Sandman is a de-individualized collective united under a single will? Consider the way the Sandman always tries to swarm Peter, to completely envelop and overwhelm Spidey within his collective essence. Better yet, consider Spider-Man's greatest enemy. It's not the Green Goblin, Doctor Octopus or Venom. It's not even himself, because self-doubt is externally conditioned. It's not any individual.

It's the general public. Christ, it took me long to get here. Damn technobabble...



Yes, the Sandman represents the public at large, the capricious, alienating force that "mock[s] Peter Parker, the timid teen-ager" and condemns Spider-Man as a freak; the ultimate source of all our protagonist's unending insecurities, paranoia and self-esteem problems. So it makes sense that Flint Marko is, at heart, a good man who vacillates between the straight-and-narrow, super-villainy, and at times proactive heroism (he was even a reserve member of the Avengers once upon a time), because the public opinion of Spidey changes between unanimous enthusiastic adoration and unanimous impassioned loathing at the drop of a dime. Which, when you think about it, must be so much worse, so much more nerve-wracking than if the people just always hated the wall-crawler. I mean I can't even imagine what kind of toll it takes on his sanity - to be loved, supported, validated by millions one moment and despised by them the very next. It'd be like dating an abusive partner with bipolar disorder.

It's also in no way an exaggeration of real life: public consensus has always been fickle and flip-floppy to the point of schizophrenia, that's one reason why our representatives on Capitol Hill can't get anything done. And try as he might to straddle the line between good and evil, we all know what side of the law Flint will inevitably end up on. Just as we know which side the public opinion of web-head will fall when all is said and done...as long as Jameson's still writing the headlines, at least.

But all this talk about alienation brings up an important point. I feel like in my previous articles - the Mysterio two-parter and the egomaniac Electro - I may have overstated the extent Peter's neuroses defines his character, or at least the extent it should be portrayed in the comics. Yes, it should be played up for great tragic/dramatic moments, but we're not talking about the Punisher here, these comics are supposed to be funny and FUN. There's something of a Woody Allen quality to Peter's problems. The best comedians may all be clinically depressed, but they're also awesome and funny as hell. And The Amazing Spider-Man was the first teen dramedy, after all.

So the Sandman is a very interesting foe because he establishes Spidey's angst not as an ingratiating carryover of whiny teenage hormones, but as a completely logical reaction to his situation. Pete's the straight man here: it's everyone else, it's society that's schizo-manic-depressive-crazy. And it's not paranoia if everyone actually is out to get you.



During "The Gauntlet" event, the Sandman gained the new (well not really, but, y'know, whatever man) ability to create duplicates of himself. It's a brilliant development. The story explored what would happen if Flint lost control of the duplicates, but that's not a tale I'm particularly interested in nor one I find plausible, given what I've rambled about Flint's hive consciousness and the ease with which he already controls his complex swarm powers. A Sandman in complete control of this new ability has so much more potential: now not only can he represent the collective public, he can actually be that collective public. A shape-shifter who can not only alter his appearance but also branch off copies of himself? He can't impersonate individuals, that intimate violation of identity is the Chameleon's niche, but he can be any - and, crucially, all - of the anonymous faces in the crowds.

I want to open up a Sandman story and see a microscopic close-up of thousands of flowing sand granules in one panel juxtaposed with an aerial shot of thousands of people walking down W 28th St in the panel below, their faces obscured into a horde of flesh-colored ovals. Symbolism, people! The Sandman can be a 20,000-strong protest group in Times Square demanding this Spider-Man menace be brought to justice. He can be a mob that confronts the web-slinger, right after saving the day in a public display of selfless heroism, to tell him he's not welcome, that they don't want him to be their protector and will do everything they can to make his life hell. These antics would make Peter a nervous wreck: what if these faceless nobodies, these anonymous people that surround me every day, what if they're all the Sandman?!

Which brings me to my next point. The general public itself, with its bemused ennui towards costumed antics, represents a larger concept in these stories: deindividuation. It's the social phenomenon where an individual's sense of responsibility - and any sense of self-awareness, for that matter - diffuses until ceasing to exist as a result of immersion into a group. If you took any psychology classes (I only remember this shit because my textbook had an article on Heath Ledger's Joker) you probably know all about the term, and all about its frightening as fuck ramifications in the Milgram and Stanford Prison experiments. Deindividuation fosters blind deference to authority figures as well as an overwhelming apathy, and has been directly linked to the greatest horrors of the twentieth century, from the Holocaust to Kitty Genovese to Abu Ghraib.



As I've stated before - and justified by saying "go with it until I finish my big post on it" (which is almost done, definitely will be up right after the next Spidey villain article) - indifference is the greatest enemy of the Marvel Universe, the one thing every Marvel hero, all social activists in one way or another, is united against. Good vs. Evil is much more the DC Universe's deal, which is why characters like Mephisto feel so out of place at Marvel and are reduced to breaking up marriages on behalf of editorial mandate. In regards solely to the Spider-Man mythos, indifference is what let the burglar live a free man long enough to kill Uncle Ben, which set Peter on the path to heroism. The added angles of diffused responsibility and loss of individuality to anonymity make deindividuation a complete antithesis to everything Spider-Man, paragon of both proactive social responsibility and the self-actualizing individual, fundamentally represents.

And boy, is it prevalent here in New York City. People here have trained themselves to be apathetic towards everyone else around them, it's a simple fact of life. Don't stop for the homeless guy who just needs 50 more cents to buy a damn sandwich, walk past the brilliant music prodigy playing in the subway to make rent, ignore the guy next to you who could obviously use a hand right now. What's the rationale? Plenty of other people will do it, it's not my responsibility, I need to get where I am going to fulfill my role in society, etc. Deindividuation in action, right there.

I remember my first day arriving at NYU, how we were instructed specifically to ignore all the people surrounding us as we walked down the streets. It's necessary, because if you didn't A) you would never get to where you're trying to go and B) you would quite possibly get mugged or kidnapped or something my mother would be worried about, but Christ in a hand-basket what does that say about us if the norm is indifference? If one deviates from the norm, asserts individuality and separates from the group by being selfless, it makes that person a right bloody weirdo. Or someone with an ulterior motive, as the cynics would assume. And it makes them a pariah, a leper - they're cursing themselves with bad luck, because bad things happen to good people, the nice guy finishes last and so on. Their goals will be unfulfilled, their hearts will be broken.

But thank God for these people - the optimists and the good guys, the ones who persevere through wave after wave of taunting misfortune and never let it get to them. They know things will get better. They're the ones who carry the torch. Their outlooks keep hope alive for everyone else; without them we'd all be swept away in a sea of cynicism. Thank God for the people who see a cafeteria lady struggling with a bunch of big cardboard boxes and fucking help her out.

Thank God for the Peter Parkers of the world.



Just as Spidey embodies all the best qualities of New York City - "the capacity," as Michael Cunningham puts it in this awesome article, "to rise and rise again out of the rubble of whatever it used to be" - the Sandman embodies this city at its absolute worst, at its most callously uncaring. It's telling that he's literally composed of the grime and grit of the city, of the unwelcome dirt swept underneath. Similarly, the city itself - this so-called concrete jungle - seems to be one massive cluster of silicon dioxide, all glass and cement towers. It's Flint's playground: he can play Big Brother and literally be everywhere. I'm getting this image of thousands of formless faces emerging from glass skyscrapers, concrete walls and cement sidewalks, like the wailing portraits Nina psychotically hallucinates in Black Swan, following Peter as he runs home from work panicked. Yeah, Sandman as horror monster works real well.

The Sandman's established character is pretty much right on the money for this interpretation. The reluctant villain shtick can get real tiresome sometimes *coughcoughSpider-Man 3cough* but it's a great literalization of all these concepts he represents. The Sandman really wants to be a good person, but life just keeps giving him lemons day after day. Like a less-educated Underground Man, Flint totters conflictingly between potential actions, wracking his brain until he finally makes a decision: to take the easy way out and go down the path of crime. He gives up to the cynicism, compromises his values and shows how little grit he has in the face of adversity. The irony.

What makes the Sandman such a great character is that he's a distillation of all these high concepts - alienation, deindividuation, apathy/indifference, dangers of the collective, diffusion of responsibility, weak will in the face of hardship - into a single individual, a tangible (sort of) object that our hero can punch in the face, suck into a vacuum cleaner bag and defeat. I mean, that's sort of the entire idea behind superheroes and villains, isn't it?

Huh, I guess the Sandman is pretty cool after all.

Wednesday, March 2, 2011

Rock Down to Electro Avenue

Before we get into anything, wasn't the first issue of Venom supposed to come out Wednesday? Was it delayed or are writing these posts just driving me insane? I mean, I got the last issue of Joe the Barbarian (which was OH MY GOD SO AMAZING AND FANTASTIC AND HEARTWARMING AND WONDERFUL AND PERFECT IN EVERY WAY), but still.

I wanted that damn Venom comic.

Moving on...


Hey look another Spidey post!

After I finished writing my Mysterio posts (Part I, Part II), I started to think about the one other classic Spider-Man villain I don't really "get": Electro. He was a comparatively late addition to my knowledge of the Spider-Man mythos since he didn't appear in the 90s cartoon...you know, the one with the ballin' theme song (I think the reason was because he and the Sandman were slated to be villains in James Cameron's Spider-Man film, before it fell through). The first time I ever encountered Electro was when I went to the Islands of Adventure in the summer of 2001 and saw him in the Spidey ride. The moment I saw him, I immediately short-circuited; I was instantly captivated by the character, I assume because it is an established fact that lightning powers are fucking cool as shit. The power surge going on in my brain only got worse when I got Enter Electro later that summer, although I had to trade it in for the World Trade Center-less re-release after the ramifications of September 11th hit me (we could hear the plane crash into the Pentagon from my elementary school, which was probably the most terrifying sound I've ever heard. Debbie Downer, I know).

As I got older, the sparks began to fade. Yes, lightning powers are fucking cool as shit, but other than that Electro doesn't have much going for him. The problem is that Max Dillon doesn't have a discernible character. He's entirely defined by his powers because nothing else is there. That would be fine if he were just any supervillain - in fact that's the standard for most supervillains - but he's a goddamn Spider-Man foe, those guys are supposed to have complex personalities! I need more from my baddies - why bother with the hundreds of Omega Reds when there are Jokers out there? By the time I started reading the Mindless Ones and other superhero academia blogs, now over three years ago, I was ready to turn off the power on Electro once and for all.

But over the past couple days I've given it a lot of thought, and now my enthusiasm for him has been completely recharged. It wasn't you, Electro, it was me all along.


And yes, there will be more lame electricity puns as this post goes along. Deal.

Numerous places on the intarwebz tell me that Electro suffers from an enormous inferiority complex, that his air of pomposity is a front to compensate for true feelings of low self-esteem and inadequacy. That has a lot of interesting potential as a villainous reflection of Peter Parker's never-ending self-doubt, but here's the rub: I've never - NEVAR!! - encountered an Electro story that actually addresses this element of his character. After a wee bit of research, I found that the inferiority complex idea stems from a single two-issue story arc from 1997, Amazing #422-423, which reveals that as a child Max was always told by his mother he would never amount to anything. How shocking. I guess Marvel decided it wouldn't hurt to give yet another of their villains a clichéd, pop psychology-influenced childhood backstory. Like most mainstream superhero tales from the 90s, the arc is a hot sack of garbage, poorly-written and against the spirit of the original Spider-Man comics. Since the events in this story have never been brought up in anything since and not a single comics writer has revisited this inferiority complex, let's zap it once and for all right here. Cool.

Since the greatest Spidey tales are true to the spirit of the original stories, let's go back to the source material: Amazing Spider-Man #9, Electro's debut. As much as I want to rave about the electrifying fight scene at the issue's climax, let's focus on the villain's Steve Ditko-designed costume. It's telling that the face mask is what immediately draws our attention; the over-sized lightning bolts emanate on top of and around his head, like a crown or a halo, framing his static mug within the center of a star. From this we can tell pretty unequivocally that Electro has a very, very positive opinion of himself. This douchey arrogance is evident in Max's personality even before the power line accident gave him fucking cool as shit lightning powers (remember these guys? They, Franz, Sufjan and Spoon were totally my eighth grade soundtrack. Good times):


60s superhero comics are a lot like Shakespeare in that they don't contain subtext as we understand the term (e.g. Chekhov); everything you need to know is right there in the text, and can be taken at face value. We don't need to go through hoops to figure out what is going on in Hamlet's head - he lays out exactly what he's thinking in all those long-ass soliloquies, no more and no less. With 60s superhero comics, not only do we have information similarly revealed to us in lengthy speech balloon monologues, we also have thought balloons, the omniscient, objective narration in caption boxes, and of course in the images themselves. So since it isn't explicitly stated - unlike, say, the reason JJJ hates our friendly neighborhood wall-crawler - we know that Electro's supercharged hubris is entirely genuine in nature, free of any hidden pathos.

This conception of Electro, as a villain completely lacking in baggage, makes him unique among web-head's social outcast enemies; Osborn and Connors both vainly struggle to contain the very different monsters within them; the Sandman is a good guy at heart who bemoans constantly getting pushed back into crime; Eddie Brock tries to maintain his honor and humanity over the forces of addiction even after society turned its back on him; Doc Ock is the fuggin' poster child of the neurotic villain (if any Spidey foe has an inferiority complex, it's unquestionably him); Kraven - Christ, poor Kraven - became so psychotically distraught over not living up to his moniker "the Hunter" that he blew his brains out. In all these rogues we have reflections of our hero's own emotional insecurity. In Electro, we find a much-needed antithesis.

Electro should always be enthusiastically crackling with energy, always turned on, always concerned only with the bright side of his chosen vocation - a light bulb come to life. Passionately blinded with bright, white-hot pride; filled with destructive power that rages forward, authoritatively crashing down from the heavens with the force and speed of unwavering determination. Just as Spidey's ability to stick/cling to any surface with Van der Waals super-strength represents his capacity to hold on and endure - to firmly entrench himself as the immovable object, confront wave after wave of the irresistible force and rise above it - so too are Electro's powers an extension of his character. In fact, other than his costume they're the only insight into him we get. So Electro, embodying the qualities we metaphorically associate with lightning and electricity, must never question or second-guess himself, so arrogantly overconfident in his actions that self-satisfaction permeates him like a current.

(I'll stop with the electricity references now. You can thank me later.)


Look at that shit-eating grin! That smug sonofabitch!!

I should point out that Electro isn't naïve or stupid. He's no genius, but Max Dillon is an intelligent, talented guy who's damn competent at what he does. And even though Spidey will always send him back to the slammer, Electro has no reason to ever doubt himself or think himself a failure (I'll get to why later, for now just trust me that it makes sense). I imagine Electro does really well in prison, too - I mean you literally can't touch the guy, try any shit with dropped soap and you get fried to a crisp.

But back to Electro's duds. Have any of you Spider-Fans noticed anything a bit...off about his costume compared to the other classic villains? The Green Goblin looks like he came from Halloween on Middle-Earth. Doctor Octopus, the Sandman and the Lizard all wear street clothes (Doc Ock didn't get a spandex costume until John Romita started drawing him, and it's telling that when most people think of Otto's wardrobe they envision the simple trench coats from Spider-Man 2, Ultimate Spider-Man and the Spectacular cartoon). Mysterio has the esoteric crystal ball/fishbowl thing going on...and the eyeball broaches...and the weird gauntlets...and the dizzying criss-cross pattern. The Vulture has massive feather wings covering his arms and what looks like a fur collar around his neck. Kraven the Hunter wears a goddamn lion's face as a vest.

Electro is the only one whose costume is entirely composed of the standard superhero/villain tights ensemble. With the exception of Venom and his kin, Electro is the only Spider-Man rogue whose costume bears a recognizable similarity to Spidey's. In his original appearances, he also used a specific hand gesture to sling his lightning bolts, yet another parallel between him and the web-slinger (and yet another element lost when Romita took over art duties on Amazing, although to be fair I never give him the credit he rightfully deserves).


More importantly, the costume establishes Electro as a "traditional," in many ways archetypal, supervillain. What motivates this standard, villain-of-the-week brand of foe? It's never made explicit, because these types of enemies are usually created solely to give the hero something to do...but that doesn't mean it isn't obvious. Although they're usually bank robbers and thieves, greed is never the true motivation. If it was, they would wear something more practical than their outlandish, unique, individualizing full-body costumes. I imagine those are both very incriminating and very easy to spot.

No, no, what really motivates these types of super-criminals is fame, renown. They want to be important. They want to be remembered. They want other people to know who they are. With today's celebrity-obsessed culture, particularly now that anyone with a computer can have their fifteen minutes of fame, these previously one-dimensional rogues are now probably the most believable villains in comics.

And THAT'S why, no matter how many times he gets beaten and thrown back into jail, Electro should never have a moment of discouragement or self-doubt. He's achieved his goal: through sheer persistence - a negative appropriation of what Spider-Man fundamentally represents - he's managed to climb to the highest echelons of the supervillain community. He was inaugurated into the original Sinister Six and will always be considered among the top 10 Spidey foes. Hell, he'll always be considered one of the greatest comic book villains of all time. As long as he keeps breaking out and keeps doing bad shit, he's golden. Electro is the paragon of an entire category of supervillain - he's the bad guy that the Spots and Rhinos and Shockers wish they could be. Because of his undaunted persistence, everyone in the Marvel Universe knows who Electro is.

Well, persistence and fucking cool as shit lightning powers.


Of course that doesn't mean greed isn't a big part of what Electro does. From his first appearance as a master thief to hijacking the NYSE in his most recent starring role, it's pretty much the only thing he does, actually. Which, while lamentably one-note, is a natural thematic outgrowth of his character. Max wants/needs money, and he honestly believes he's so awesome that he's bloody entitled to whatever he desires. His superiority complex overrides any sense of moral decency; Electro takes anything he thinks should rightfully be his, simple as that. And wealth is the most obvious indicator of importance, after all. "Jewels! Money! No matter how much I take, I want more--much more!," Electro declares in Amazing #9. "And with my great power, nothing can stop me from getting it!" It's an effective contrast to Peter Parker, who could easily use his powers to end the financial straits he's historically been stuck in, but has the steadfast moral grounding - the sense of great responsibility - to choose otherwise.

On top of all this, I like to think that Electro is perceptive enough to see through Peter's caddy facade as the carefree Spider-Man, that he can sense the deep insecurity belying Spidey's snappy one-liners. Electro must relish it; it has to make him all the more smug, all the more self-confident knowing that his enemy is a neurotic, self-conscious wreck while he himself is so free. Spider-Man may always defeat Electro in battle, but it's clear to Max which one of them is a winner and which is a loser. Electro is literally and metaphorically untouchable; he almost reminds me of the Joker from The Dark Knight, endlessly mocking Batman by the virtue of his very existence - "You have nothing to threaten me with, nothing to do with all your strength!"

What a douche.

Electro's unrestrained, self-actualizing freedom, and ESPECIALLY his indestructible self-assurance must make Peter so fucking envious. Max Dillon is everything Peter wishes he could be - everything he self-destructively tries to be as Spider-Man - except unapologetically shallow and just plain evil, in true Ditko fashion. Every nerd who wished they could be the jock: why don't I have a shred of confidence, why won't these personal demons just go away, why can't I get rid of all this fucking angst?! I HAVE SUCH DOUBTS!!! Well you can down all the Muscle Milk you want, Puny Parker, but you can't change who you are. Just stick to your own kind and be thankful you're funny.

So. Fucking. Cruel. I love it!

...

Did I mention that lightning powers are fucking cool as shit?

Just making sure.

Monday, February 28, 2011

Scrying Quentin Beck, Part II: Psychedelic Crisis

"Lay down all thought, surrender to the void..."

So in Part I, I wrote that Mysterio is a compelling foe because A) he's a glimpse at what Spider-Man would have become if Uncle Ben hadn't died and Peter hadn't learned that "with great power comes great responsibility"; B) he posits that putting on a costume, building web-shooters and fighting crime is, in fact, probably one of the most irresponsible ways Peter could apply his powers. Self-doubt always was Spidey's biggest foe, after all.

So now that we've nailed down Mysterio's character, let's see how his powers and abilities color the stories we read.

Be warned: things are about to get trippy.


Bad writers tend to handle Mysterio's illusions as if it were the Scarecrow's fear gas, which itself is usually handled poorly. It often amounts to stereotypical psychoactive/psychedelic visions coupled with hallucinations of zombie Uncle Ben or Gwen Stacy chastising Peter for not saving them, of all his friends and loved ones telling him he's a big ol' failure.
So. Fucking. Trite. We've all seen this a bajillion times before, probably one reason why the most recent issue of Amazing (#655 at time of writing) was kind of meh. Thank God for Marcos Martin's art, though. Good stuff.

Anyway, Mysterio's smoke and mirrors shouldn't be handled that way. It shouldn't start out as nightmarish visions - the worst trips never do (if you've never had the pleasure, I happen to be something of an authority on trips both good and bad). No, at first Mysterio's madness should be a euphoric break from reality, a literalization of the careless escape from responsibility the villain represents. It should bring Peter back to the roar of the crowds, to the TV exec handing Peter his business card and telling him he could be a star on the small screen, to the head rush of celebrity, the affirming, endorphin-pumping thrill of being on top of the world. He's amazing! He's a star!

He's accidentally destroyed midtown while trippin' balls! But let's not get ahead of ourselves. First Peter must, in his doped-up mind, relive the one moment that changed everything. No, not Uncle Ben's death. Earlier. When Peter walks backstage to the thunderous applause of a captivated audience. When he sees the security guard chasing the burglar and, in a moment of ego-fueled indifference, does nothing. Lets him get away. When he looks that guard in the eye and declares "That's your job! I'm thru being pushed around...by anyone!"

We all know what happens next.

And now we've entered the bad trip. But it's only just begun.


Lee and Ditko really did something genius in their 38-issue run together on Amazing - they crafted a unique formula that to this day remains the foundation of all Spider-Man stories. This formula consists of Spidey first encountering a villain and quickly getting the fucking shit knocked out of him, sometimes close to the point of death, only to somehow rise up and beat his foe in their next encounter. It happened with the Vulture in #2, Doc Ock in #3, the Sandman in #4, the Vulture again in #7, Electro in #9, Dock Ock again in #12, Mysterio in #13, Kraven the Hunter in #15, the list goes on and on. You have to understand that this was revolutionary at the time; a superhero never, NEVER lost their first match against a foe (well, sometimes they did, but it was never a codified occurrence like with webhead nor so humiliatingly decisive). Anyway what I'm trying to get at is that Spider-Man is the personification of fortitude, of humanity's capacity to endure beating after beating from life and come out a better person.

Mysterio fills an interesting niche, then, because the two key qualities of endurance are A) that one knows the nature of what they are enduring (an illness, an interrogation, a workout, a test, a fight, etc.) and B) that they know at some point there will be an end to it. Well, A and B are both thrown out the window on a bad trip. One's perception of time becomes completely skewed; seconds seem like hours amidst a relentless sensory assault that feels like an eternity (also, why the fuck wasn't this film nominated for anything at the Oscars? No visual effects, no cinematography, nuffin...). During the worst trips, when you forget that you've taken a drug and forget you are only tripping, when you're lost in a crossroads of drifting, nauseatingly fractured realities (remember Spice the day after Comic-Con, prooker?) you become convinced that the bad trip will never end, that from now on you'll be stuck in a never-ending nightmare. And what you see is beyond anything you could possibly comprehend or imagine sober, let alone know how to confront. Remember we're not talking about some fine arts major here, we're talking about Peter Parker: left-brained bookworm, devotee of science and math and all the very safe, monotonous, organized things that drugs blow wide open.

The Spider-Man mythos has always been explicitly anti-drug, going so far as to say "I would rather face a hundred super-villains than throw my life away on hard drugs, because it is a battle you cannot win!" This extremely eloquent page from Amazing Spider-Man - Extra! #2 sums up the crux of the situation:


In response to being offered booze, Spidey says, "I don't drink...I mean, with the spider-strength and everything, I don't think it would be responsible." Of course since that comic, writers have portrayed Peter as getting sloppy drunk at his aunt's wedding for comedic effect, but I'd like to think that the "real" Peter Parker doesn't drink for the reason above (and in light of "One More Day", anything can be rewritten out of the canon). In fact, I like to think that his powers have forced him into the misery of straightedge - perhaps why he gets such a thrill out of dressing up in a costume and fighting crime. Christ, what if a small part of him looks forward to fighting Mysterio just for the possibility of getting ensnared in his drug-addled, psychedelic gas?

Anyway, this anti-drug stuff all comes back to the Marvel Universe's foundation in social activism - it's not a world of good vs. evil like DC, but one contextualized by forces of empathy and action fighting against inaction/indifference. But that is a gargantuan post for another time. Look out for it soon.

I guess I'd like to end this all by pointing out that technically Quentin Beck is still supposedly dead in the Marvel Universe, despite the "real" Mysterio's recent reappearance in the Spidey books. This isn't a bad thing. First off, no one stays dead in comics. More importantly, it literally makes Mysterio an illusion brought to life, a hallucination that willed itself into our reality. Bad trip incarnate, IN 3-D!

If he can do that, what chance do any of us have?

"Big ones, little ones, fat ones, skinny ones/Protect me from their venomous drugs..."

Sunday, February 27, 2011

Scrying Quentin Beck, Part I: Theatre of Cruelty


I've been thinking a lot about fishbowl-head lately.

It started out as a dumb joke where I attributed weird, random occurrences in my nerd friends' lives to THE WORK OF MYSTERIO. Stupid enough (amirite?), but it got me wondering. Okay, so I get how most of the great Spidey villains - the Doc Ocks and Venoms and Lizards, et al. - riff off of various aspects of Spider-Man and the larger things he metonymically represents. Something that's always bugged me is that I could never make that connection between webhead and Mysterio. How does he contextualize our hero? What dynamic are the two caught in, playing off of each other with?

Then I remembered what made me start looking at superhero comics as "legitimate" literature and art in the first place - the Mindless Ones, the first in what would become a long list of academic comics blogs I started reading instead of taking notes in AP US History. Back in '08, the Mindless Ones started posting in-depth analyses of Spider-Man's villains (their reviews of the Spider-Slayers and the Vulture are absolutely breathtaking, completely changed my entire understanding of the Spider-Man mythos. The Green Goblin post is also excellent, although I prefer this one from another great comics blog. I disagree with a lot of their take on Kraven the Hunter, but it's still an enlightening read.) Every time they finished a review, they promised their next one would be Mysterio. Since I never really got the guy, I looked forward to what they had to say about him. I mean, I knew he was a big deal - he was the final boss of Mysterio's Menance for Christ's sake, that's a big fucking deal when you've just turned nine. But I could never quite make sense of him, how he fit in to the larger fabric of the Spider-Man story. I knew the Mindless Ones did, but after their Vulture post, they stopped the Spiderogues Reviews completely. That was circa Thanksgiving 2008.

But now our dear prooker has begun a comics blog and invited me to write on it. So here we are. Just me, you, and a comic book supervillain.

Let's make sense of all this, shall we?


There are two things that define our crystal ball-helmeted foe. Obviously one is the whole master of illusions shtick, the smoke and mirrors, hallucinatory gas, hypnotism, psychedelic special effects, etc. etc. That stuff's all very interesting, and it'll be the focus of Part II, but for now I want to focus on a more subtle aspect of Quentin Beck's character that, I think, is essential to understanding what makes him a great Spider-Man foe: the Performer.

We're first introduced to Mysterio in Amazing Spider-Man #13, where he is established as a jack-of-all trades in Hollywood, a true auteur - special effects wiz, stage magician, stuntman, actor, the whole nine yards. His motivation to move to New York City and become a supervillain? Spider-Man's getting all the headlines and stealing his spotlight. It's that simple. That spectacularly vain. Mysterio dons a costume for fame and wealth; he's Spider-Man before he was Spider-Man, when he was going up against Crusher Hogan for $100 and becoming a TV celebrity in Amazing Fantasy #15. Mysterio is what Spidey would have become if Uncle Ben hadn't taken that bullet and, like in Artaud's Theatre of Cruelty, violently shattered the false reality that had gone to Peter's head.

But things get even juicier. Mysterio is not just a dark mirror to webhead, but his very existence undermines the moral code Spider-Man has built his life around. When Quentin Beck dons his costume and commits crimes, he does so with a sense of theatricality none of the other Spidey villains possess. For him, it's all a performance; he's all about the spectacle, the thrill, the rush - the fantastical escape from the real world. Like a drug, appropriately enough. Mysterio should be very consciously theatrical and spectacular in his machinations, as if he was constantly wrapped up in the performance of his life.


RELEVANT DIGRESSION. When I was in middle school, I had a bit part in a play at the Folger Shakespeare Library in DC (yes, the same Folger that makes those Shakespeare books they force you to read in high school. Sorry guys). Being an angsty, histrionic tween, I had a lot of miserable shit going on my life. Every day I would look forward to the show because for a few hours I could completely abandon my life. I could escape, become enveloped in another world and leave all the crap and troubles forgotten at the door.

That's Mysterio right there, and I imagine that same feeling is also one of the things that drives Peter to keep donning his costume and fight crime, at least unconsciously. The Spider-Man mythos is so heavily predicated on Peter's personal life being totally messed up, of course he sees his "great responsibility" as an escape, even when it only leads to more trouble for him (again, much like a drug addiction). Why else would he be so wisecracking and jovial as Spider-Man? Swinging through the air in between skyscrapers, playing a hero, beating up two-bit thugs - it's every bullied adolescent's fantasy realized; once he puts on that mask he can become totally, euphorically free in a way most could only dream of.

What makes Mysterio so great is that he causes us to realize that this idea of escape, even if it is toward a positive goal, can potentially be an incredibly irresponsible way to deal with one's life. Peter interprets his mantra "With great power comes great responsibility" as heroic self-sacrifice, that he must neglect himself for a greater good. But you can't just ignore the bad things going on in your life, you have to actually deal with them authoritatively - anything short of that is greatly irresponsible and, in fact, very dangerous. Not just to yourself either, but to everyone around you, everyone who has or will interact with you. Mysterio, with both his bombastic theatricality and his hallucinogen gases, has taken this idea of immersion into a consequence/baggage-free persona to its most inevitably self-destructive degree, something Spidey must constantly reevaluate his entire life to watch out for.

Well that's all I have to say for now. Tune in for the next installment, where I'll take a look at how Mysterio's trademark abilities play into all of this, in Scrying Quentin Beck, Part II: Psychedelic Crisis.

It's the technical term for bad trip, OKAY? JEEZ!!